Core gamification mechanics
Absinthe supports the following gamification primitives, which can be used independently or layered together within a campaign. Daily Check-Ins A campaign-webpage–specific mechanic designed to build habit and recurrence. Users are rewarded for visiting the campaign page and checking in on consecutive days, encouraging consistent engagement over time. Referral Program A structured way to incentivize organic, word-of-mouth growth. Users are rewarded for bringing new participants into the campaign, turning your community into an acquisition channel. Tiers Tiers create a visible progression system that spans all incentives within a campaign. As users accumulate points, they move through tiers, unlocking status and recognition. This mechanic is particularly effective for competitive and achievement-driven users. Currencies Absinthe supports types of three reward currencies:- XP-type, the default progression currency
- Gold-type, typically used for higher-signal or premium actions. This currency is compatible with Voucher Protocol and tokenization.
- Gems-type, a scarce resource designed for exclusivity and high-value rewards
Why gamification works
Gamification gives structure to participation. It creates momentum, choice, and feedback loops that keep users engaged long after first contact. In Absinthe, gamification is not cosmetic but rather the connective tissue that ties discovery, activity, incentives, and retention into a single system.Gamification Mechanics
Explore the gamification primitives available in Absinthe:Daily Check Ins
Build habit and recurrence through streak-based engagement.
Referral Program
Incentivize organic growth through multi-level referrals.
Tiers
Create visible progression through point-based tiers.
Currencies
Configure multiple reward currencies for different engagement types.
Tokenization
Make campaign points tradable on-chain via Voucher Protocol.
Milestones
Recognize cumulative achievement and sustained participation.
Modules
Compose multiple activities into claimable progression units.